A save button should be added for the following three use cases at least:
an affliction (poison, disease, curse, drug) that is applied as an effect to the target, includes an inline roll button, and expects the save to be rerolled every so often. directly copying the embedded save button should work
a spell, applied to a target, requires a new save every so often; for example, Crushing Despair (one initial save to determine duration and extra effect, then a new save at the start of every turn). Another example is Sparkleskin, which makes creatures near the target save each time the target is damaged. need to generate an embedded save button based on the spell DC and traits
A save button should be added for the following three use cases at least: