currently when accessing the controller -> battleUI as we do now, there are cases where leftover characters are being shown from previous runs.
I have confirmed this bug (which might be causing more bugs)
playerActors does not have this issue, but may need more work once we have players who can be swapped in.
playerActors Count is 4, but theres only two values (maybe slots for other chars? maybe combos?)
_size is 2
currently when accessing the controller -> battleUI as we do now, there are cases where leftover characters are being shown from previous runs.
I have confirmed this bug (which might be causing more bugs) playerActors does not have this issue, but may need more work once we have players who can be swapped in.
playerActors Count is 4, but theres only two values (maybe slots for other chars? maybe combos?) _size is 2