Closed Eein closed 4 months ago
This would allow controllers to use the reasoner context to modify/configure this more easily.
note to clean up: https://github.com/shenef/SoS-TAS/pull/158/files/a31c1ccc0fa5324e963c4283326414c5d21fd4cd#diff-9b09a1f3af97f50d37f1eb36e3a9ceef6be0a3e1d789426b415efe8405e54897
Note; I've made changes to this code when doing combat locks.
This would allow controllers to use the reasoner context to modify/configure this more easily.