Made some adjustments to how debug printouts are made in the combat controller.
Example output:
Known limitations: Instead of spamming the enemy cast skill when trying to block, the TAS will only print the name once. Since there's no way of detecting multiple casts in a row atm, only the first ability cast will be printed.
Made some adjustments to how debug printouts are made in the combat controller.
Example output:![bild](https://github.com/shenef/SoS-TAS/assets/1805679/a55f2d91-a575-4906-b67f-bebc28dd7864)
Known limitations: Instead of spamming the enemy cast skill when trying to block, the TAS will only print the name once. Since there's no way of detecting multiple casts in a row atm, only the first ability cast will be printed.