[ ] first and second encounter controllers are spamming confirming enemy... not sure why.
[x] falls off dropping platform in bosslug dungeon
[ ] stuck on dialog popped up, did we not lose control? SeqHoldDirectionUntilLostControl("Elder Mist", joy_dir=Vec2(0, 1)),
[x] stuck on solstice ring chest in XtolsLanding
[x] got hit by boomerang on sleeper island - coincidental apparently.
[ ] windtunnel mines, kind of stops until you jump down to the lower floor after elevators fixed
[ ] stuck on a ledge in wizard lab, move slightly left to fix
[ ] jumps in blue crystal room second time caught - moved slightly right to fix
later
[ ] valere uses cresent arc on elder mist even though its the only thing alive
[ ] level up window ... sometimes works - its not flipping over when level up is on and getting stuck trying to pick ...something, may be getting stuck in some state or something or something needs to be reset when the flag pops
on death
[01:17:30.668] engine.combat.utility.sos_appraisal DEBUG Confirming Enemy 12d283ff-433f-45da-8a64-5d20e952912c
[01:17:31.935] engine.combat.utility.sos_appraisal DEBUG Executing Timing Attack, Tap (Attack)
[01:17:32.041] engine.combat.utility.sos_appraisal DEBUG Action Complete
[01:17:35.856] engine.combat.controllers.encounter_controller DEBUG Spam Block for ArenteeDiveBomb Attack
[01:17:40.206] engine.combat.controllers.encounter_controller INFO New action: Zale->Attack (target = Arentee [0]) boost=1
[01:17:40.226] engine.combat.utility.sos_appraisal DEBUG Boosting: Attack 1 times
[01:17:40.726] engine.combat.utility.sos_appraisal DEBUG Triggering Boost: 1
[01:17:41.142] engine.combat.utility.sos_appraisal DEBUG Confirmed Battle Command: Attack
[01:17:41.148] engine.combat.utility.sos_appraisal DEBUG Selected Target 12d283ff-433f-45da-8a64-5d20e952912c
[01:17:41.154] engine.combat.utility.sos_appraisal DEBUG Confirming Enemy 12d283ff-433f-45da-8a64-5d20e952912c
[01:17:42.466] engine.combat.utility.sos_appraisal DEBUG Executing Timing Attack, Tap (Attack)
[01:17:42.573] engine.combat.utility.sos_appraisal DEBUG Action Complete
[01:17:46.746] engine.combat.controllers.encounter_controller DEBUG Spam Block for BoulbeSeedCannon Attack
Traceback (most recent call last):
File "/home/will/code/sea-of-stars/SoS-TAS/main.py", line 59, in <module>
menu_manager.run()
File "/home/will/code/sea-of-stars/SoS-TAS/GUI/menu.py", line 58, in run
self.window.start_frame()
File "/home/will/code/sea-of-stars/SoS-TAS/GUI/GUI.py", line 140, in start_frame
self.update(delta)
File "/home/will/code/sea-of-stars/SoS-TAS/GUI/TASWindow.py", line 44, in update
combat_manager_handle().update()
File "/home/will/code/sea-of-stars/SoS-TAS/memory/combat_manager.py", line 163, in update
self._read_battle_commands()
File "/home/will/code/sea-of-stars/SoS-TAS/memory/combat_manager.py", line 514, in _read_battle_commands
battle_command_selector = self.memory.follow_pointer(
^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "/home/will/code/sea-of-stars/SoS-TAS/memory/core.py", line 119, in follow_pointer
addr = self.read_longlong(addr + offset)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "/home/will/code/sea-of-stars/SoS-TAS/memory/core.py", line 262, in read_longlong
returned_bytes = pyMeow.r_bytes(self.pm, address, struct.calcsize("q"))
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
nimpy.AccessViolationDefect: Unexpected error encountered: readSeq failed [Address: 0x0000000000000140] [Error: 14 - Bad address]
(venv)
doing a tas run: (bugs)
later
on death