sherlock-audit / 2024-05-pooltogether-judging

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berndartmueller - A new draw auction for the same draw cannot be started if the RNG request succeeded but the `finishDraw` auction expired #130

Closed sherlock-admin4 closed 3 months ago

sherlock-admin4 commented 4 months ago

berndartmueller

medium

A new draw auction for the same draw cannot be started if the RNG request succeeded but the finishDraw auction expired

Summary

If the finishDraw auction expires while the RNG request succeeded, a new draw auction for the same draw cannot be started, resulting in the current draw not being rewarded.

Vulnerability Detail

Multiple RNG request (upper limit is maxRetries) attempts are possible for the same draw if such a request fails. The two-step process consists of starting a draw action and requesting a random number, and once the RNG request succeeded, finishDraw is called to retrieve the random number and provide it to the prize pool. Both the startDraw and finishDraw auctions are time-restricted and have to be retried if the elapsed auction time exceeds the configured duration.

However, there is a specific scenario where it is not possible to start a new draw auction:

startDraw has been called for a new draw, and the RNG request has been sent to the randomness provider contract. But the finishDraw call for this specific (completed) RNG request is too late, i.e., the auction expired. As a result, it is not possible to call the startDraw function for the same draw again, because the previous RNG request succeeded and thus it reverts with AlreadyStartedDraw. Consequently, the current draw can not be rewarded.

Impact

The current draw can not be rewarded, and it must be waited for the next draw to be rewarded.

Code Snippet

DrawManager.startDraw(..)

219: function startDraw(address _rewardRecipient, uint32 _rngRequestId) external returns (uint24) {
220:
221:   if (_rewardRecipient == address(0)) revert RewardRecipientIsZero();
222:   uint24 drawId = prizePool.getDrawIdToAward();
223:   uint48 closesAt = prizePool.drawClosesAt(drawId);
224:   if (closesAt > block.timestamp) revert DrawHasNotClosed();
225:   if (rng.requestedAtBlock(_rngRequestId) != block.number) revert RngRequestNotInSameBlock();
226:
227:   StartDrawAuction memory lastRequest = getLastStartDrawAuction();
228:   uint256 auctionOpenedAt;
229:
230:   if (lastRequest.drawId != drawId) { // if this request is for a new draw
231:     // auctioned opened at the close of the draw
232:     auctionOpenedAt = closesAt;
233:     // clear out the old ones
234:     while (_startDrawAuctions.length > 0) {
235:       _startDrawAuctions.pop();
236:     }
237:   } else { // the old request is for the same draw
238: ❌  if (!rng.isRequestFailed(lastRequest.rngRequestId)) {
239: ❌    revert AlreadyStartedDraw();
240:     } else if (_startDrawAuctions.length > maxRetries) { // if request has failed and we have retried too many times
241:       revert RetryLimitReached();
242:     } else if (block.number == rng.requestedAtBlock(lastRequest.rngRequestId)) { // requests cannot be reused
243:       revert StaleRngRequest();
244:     } else {
245:       // auctioned opened at the close of the last auction
246:       auctionOpenedAt = lastRequest.closedAt;
247:     }
248:   }

Tool used

Manual Review

Recommendation

Consider allowing the startDraw function to be called for the same draw again if the RNG request has succeeded but the finishDraw auction has expired.

trmid commented 3 months ago

This is intended design since the auction must complete within a guaranteed time frame to leave enough time for the claimer to incentivize all prize claims before the next draw closes.

If the entire process could be restarted, there may not be enough time left for claims after the draw is awarded and some prizes may not be claimed. The prize pool is designed to handle skipped draws gracefully by rolling over all prize liquidity to the next draw.

nevillehuang commented 3 months ago

Agree, valid design decision