The current implementation of audio and video streaming in the prototype HTML5
client have very high latency, as much as 30 seconds. This can probably be
improved - some research needs to be done.
Things to check:
- Tuning (buffer sizes?) in Icecast server
- Alternate server implementations for streaming audio
- Reducing number of buffered segments or segment length for HLS streaming
- Get other streaming video formats working (WebM?)
Keep in mind that the streaming formats over HTTP go through browser buffers,
which probably add a baseline 2-5 seconds of buffering that we cannot get rid
of.
Original issue reported on code.google.com by calvin.walton@kepstin.ca on 28 Jan 2013 at 4:31
Original issue reported on code.google.com by
calvin.walton@kepstin.ca
on 28 Jan 2013 at 4:31