I thought about extending jcpp to support preprocessing of GLSL (OpenGL Shading Language). This would require to add new preprocessor directives such as "#version" and "#extension", which can be basically ignored in my case. I'm currently modifying the classes as I need them but you might be interested in adding the ability to just extend your preprocessor in a more reasonable fashion for such use cases. Such as adding hooks or just subclassing Preprocessor or something similar.
Hello there!
I thought about extending jcpp to support preprocessing of GLSL (OpenGL Shading Language). This would require to add new preprocessor directives such as "#version" and "#extension", which can be basically ignored in my case. I'm currently modifying the classes as I need them but you might be interested in adding the ability to just extend your preprocessor in a more reasonable fashion for such use cases. Such as adding hooks or just subclassing Preprocessor or something similar.
Regards Holger