Closed shewu closed 13 years ago
I suck at OpenGL. Someone else do this.
why don't we just reflect the walls the same way we reflect the balls? should fix the issue, right?
@tjhance: I'm pretty sure that won't work with my current hack, which reflects the objects about the floor and sets the floor to be translucent. Thus it'll show the superimposed reflection of the balls on the walls.
[edit] I stand corrected. The issue is now fixed in a5a8c50a
are messed up. If an object is obstructed by a wall, you can still see the reflection from under the wall. Yes, this is my bad.