I noticed that Overwatch's UI shakes up and down when you jump. That's pretty cool.
When Merky collides with something, make the teleport range indicator move in the direction of the impact for a frame or two and then snap back to its fixed position.
I noticed that Overwatch's UI shakes up and down when you jump. That's pretty cool.
When Merky collides with something, make the teleport range indicator move in the direction of the impact for a frame or two and then snap back to its fixed position.