A client would only show it's own drawings, but not what other connected clients
were drawing. This likely didn't work in Processing 3 because the drawing calls
were made outside of the main animation thread. They are now made inside of
the main draw() loop which let's everyone see what everyone else is drawing
(with a slight network delay).
A client would only show it's own drawings, but not what other connected clients were drawing. This likely didn't work in Processing 3 because the drawing calls were made outside of the main animation thread. They are now made inside of the main draw() loop which let's everyone see what everyone else is drawing (with a slight network delay).