Open samzmann opened 7 years ago
Hi try to connect several times, sometimes it takes a couple of tries to make it work, I have some progress updating the processing lib with the new libfreenect library, so I will posting the update soon.
Hi Thomas, I saw another issue which suggested connecting the device several times. I tried at least 10-15 times, restarting Processing too, but no progress, so wondering about how many times I should try before assuming the problem lies somewhere else...
Same issue on OS X El Capitan 10.11.2 👎
Hi Thomas, I have the same issue on Windows 10.
Hi, I'll try to make an update with the new processing 3.3 and the new libfreenect2 by today or tomorrow
I had same issue on OSX 10.10.5 Yosemite + Macbook Pro Late 2012 and Macbook Air Mid 2015 + XBox One Kinect v2. Processing version is 3.3.2. Today I updated Macbook Pro to OSX Sierra 10.12.4 and Kinect is working fine now. fps is around 20fps.
I updated to OS 10.12.4 and added a few components that I realized were missing from my machine (CMake, and a few others). The Kinect is now recognized, but I get the error described in issue #65 ...
I think we might be able to close this issue, the solution being:
hi LaVielle , can you describe what are the others components that were missing?
I have the same problem on windows 10 with just this library (open kinect), but my kinect v2 works on xbox and with another library called kinectPV2.
Check out my thread here but most likely you will need to download. Check these out too
https://github.com/shiffman/OpenKinect-for-Processing#windows https://github.com/OpenKinect/libfreenect2/wiki/Troubleshooting
Although this is solution for windows, it may work for Mac as well
I could set it with Kinect V1
I am trying to use a Kinect 1520 in Processing 3 on a Macbook Pro (mid 2012, which has USB 3.0 I believe) with OSX 10.10.5, but I get the following error:
I did some research and it seems this issue is somewhat common. I installed libfreenect using Homebrew and
freenect-glview
returns:I don't know if this is what is supposed to happen, but anyways, the Kinect never appears to be connected (NuiSensor Adaptor has nothing in it when I check System Information).
So I am wondering: Is this a hardware issue? Is there an existing solution to this problem? Otherwise, what can I do about it to find a way to use this Kinect in Processing?