Closed braezer closed 1 month ago
This is a known issue with dolphin's aspect ratio detection, as mentioned by Jos I believe. There's not much Primehack can do about this, though. This is a bug that needs to be fixed upstream.
Add
[Video_Settings]
SuggestedAspectRatio = 3
To your GameINI for any game with these issues to get around Dolphin's somewhat unreliable Heuristic Widescreen detection. Simply right click the game in your game list, Properties -> Editor -> User Config.
Source: https://github.com/dolphin-emu/dolphin/blob/master/Source/Core/VideoCommon/RenderBase.cpp#L1277
Generally the fix here is to force an aspect ratio and not rely on the broken heuristic as said above. Changing the ini files directly usually isn't necessary.
did a little trial of widescreen to try help a fellow who posted here and found the old bug is still present, and found this post regarding it on reddit from 2 years ago:
I can supply my save file if needed/wanted to test, as it is literally just before the final boss (not 100% on the energy packs and missiles, but close enough)
this is on the GM8E01 version of Metroid Prime for the Gamecube as a .ciso, using widescreen hack + force 16:9 + disable culling.