Currently, the buffer contents need to be saved to a file for livedown to work. However, I was wondering if it's possible to implement this for buffers that don't have a set filename, e.g. scratch buffers.
A possible implementation would be to copy buffer contents to a file in /tmp/ and open that for displaying?
Currently, the buffer contents need to be saved to a file for livedown to work. However, I was wondering if it's possible to implement this for buffers that don't have a set filename, e.g.
scratch
buffers.A possible implementation would be to copy buffer contents to a file in
/tmp/
and open that for displaying?