Open BaalNetbek opened 2 months ago
Can i have jars with games?
gof2.zip I think sure about the resolution not having influence. It can definitely be triggered at 240x320 but it seems to be easier to at higher resolutions.
Sorry I sent wrong saves previously. rms.zip new
The bug sometimes happen in initial loading screen when launching the game.
The broken state can be reverted to normal state in v2.16 by rotating screen twice (Ctrl+Y). In v2.15.2 screen becomes all white after rotating.
I feel that sizeChanged
has some setup flows, KEm must call that initially but it does not. Rotating screen calls sizeChanged
so attempt to rotate "fixes" that.
Game: Galaxy on Fire 2, M3G and Mascot Capsule KEmulator nnmod 2.16, 2.16.2 Swerve and LWJGL.
What seems randnomly when loading new scene, eg. leaving a station, (once per game open in my experience) game's 3D canvas randomly shifts and may rotate. Once it is deformed it's stays that way (doesn't deform twice) even when returning to station or reentering space.
To force it trigger I just fly in and out of station Bug doesn't happen in older builds with such low resolution. In older Kemulator versions bug happened to me very rarely when modding the game (even in mascot capsule version) but now it's consistant.
From my testing bug seems to be independet from speed and resoultion.
Older nnmod too have this bug. I'm not sure yet how early I was introduced. 1.0.3 and 0.9.8 don't have that bug. Swerve:
LWJGL
LWJGL (not modded game)
Swerve 240x320: