Closed paolo-caroni closed 2 years ago
Not particularly? MoTS is definitely next on my personal roadmap, and I've looked at Indy because it has a lot of debug strings which gave me canonical file names. So if someone did want to RE Indy, most of the code would probably be easily transferable.
Since the sith engine was used for df2, grim fandango and Indiana Jones the infernal machine (with improvements and modifications) there are plans to support this games too?