You need to hold at least 250ms on the button to execute the event because of this:
if (typeof lastDuration !== 'undefined' && lastDuration > 16) {
// We voluntarily throttle ourselves if we can't manage 60fps
lastDuration = Math.min(lastDuration - 16, 250);
// Just in case this is the last event, remember to position just once more
pendingTimeout = setTimeout(tick, 250); // this is the problem
return;
}
Hi,
I found a weird issue while using tether in combination with content in iFrames.
If you have clickable content in iFrames and are using an iPhone, the click event don't trigger because the binding of the touchmove event:
You need to hold at least 250ms on the button to execute the event because of this:
Could someone please look into this?
Best regards