shiptest-ss13 / Shiptest

The Shiptest Codebase
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[BUG] (maybe?) Space damage still ticks on corpses. #3287

Open Anticept opened 3 months ago

Anticept commented 3 months ago

Round ID:

2594

Testmerges:

#3145: 'Destructible Walls' by Gristlebee at commit a1e67a7682 #3094: 'tweaks to recoil and spread' by FalloutFalcon at commit dbae8b50e4 #2988: 'Claymores & Mine Tweaks' by Sun-Soaked at commit c18e1e8c09 #3218: 'Revert "orbit menu is less cluttered"' by thgvr at commit 65c34836ba #3239: 'The Particlening' by rye-rice at commit e93ed81c86 #3238: 'refresh:clip p.3/frontiersmenening p.2: clip vs frontiersmen' by rye-rice at commit e21d8c309a #3249: 'Back In Black (Market) - Black Market Dead Drops and Stock Cycling' by Gristlebee at commit a09abb2a3b #3246: 'Atlas-class Light Armored Crusier' by meemofcourse at commit 4afda856cd #3220: 'TEG efficiency code tweaks.' by Thera-Pissed at commit 8c32603f29 #3260: 'Give the Talos a Corpsman' by Latentish at commit 57e2b7790f #3210: 'Giving-the-PGF-some-more-love (PGF Cold Protections and Crying Sun Changes)' by DIB-DOG at commit 4acfaf6ccc #3136: 'New Waste Ruin: Abandoned Miskilamo Shipbreaking Yard' by Thera-Pissed at commit 2e341149b1

Reproduction:

Suffocate on oxygen, placed inside of a closed bluespace body bag, and left exposed to tiles open to space. Not formaldehyded.

By the time I was revived, I had every limb broken and 347 brute, 153 burn damage.

SomeguyManperson commented 3 months ago

Don't believe anything stops freezing/pressure from damaging bodies outside not being exposed to it

Anticept commented 3 months ago

It would take around a day before someone would freeze in shadow so cold damage wouldn't make sense (and they wouldn't freeze in sunlight at earths distance but dna damage would be insane pretty quickly). There would be some initial damage from ruptures, mainly cardiovascular and lungs, but once death occurs none of those processes would contine aside from standard rotting.

So a burst of brute and then nothing would be the most sane.