Open github-actions[bot] opened 1 week ago
Flaky tests were detected in this test run. This means that there was a failure that was cleared when the tests were simply restarted. Failures:
create_and_destroy: [2024-10-10 23:41:21] Runtime in code/datums/elements/_element.dm,63: Incompatible the sarathi right leg assigned to a /obj/item/bodypart/leg/right/lizard/digitigrade! args: [{"sarathi right leg":null,"icons/mob/species/lizard/bodyparts.dmi":null,"":null,"_color":"#009696"}] proc name: AddElement (/datum/proc/_AddElement) src: the sarathi right leg (/obj/item/bodypart/leg/right/lizard/digitigrade) src.loc: the floor (3,44,2) (/turf/open/floor/plasteel) call stack: the sarathi right leg (/obj/item/bodypart/leg/right/lizard/digitigrade): AddElement(/list (/list)) /datum/component/forensics (/datum/component/forensics): check blood() /datum/component/forensics (/datum/component/forensics): Initialize(null, null, /list (/list), null) /datum/component/forensics (/datum/component/forensics): New(/list (/list)) the sarathi right leg (/obj/item/bodypart/leg/right/lizard/digitigrade): AddComponent(/list (/list)) the sarathi right leg (/obj/item/bodypart/leg/right/lizard/digitigrade): add blood DNA(/list (/list)) the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): fly towards(the edge (3,46,2) (/turf/closed/indestructible/edge), 3) world: ImmediateInvokeAsync(the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter), "fly_towards", the edge (3,46,2) (/turf/closed/indestructible/edge), 3) at code/datums/elements/_element.dm:63 create_and_destroy: [2024-10-10 23:41:21] Runtime in code/datums/elements/_element.dm,63: Incompatible the sarathi right leg assigned to a /obj/item/bodypart/leg/right/lizard/digitigrade! args: [{"sarathi right leg":null,"icons/mob/species/lizard/bodyparts.dmi":null,"":null,"_color":"#009696"}] proc name: AddElement (/datum/proc/_AddElement) src: the sarathi right leg (/obj/item/bodypart/leg/right/lizard/digitigrade) src.loc: the floor (3,44,2) (/turf/open/floor/plasteel) call stack: the sarathi right leg (/obj/item/bodypart/leg/right/lizard/digitigrade): AddElement(/list (/list)) /datum/component/forensics (/datum/component/forensics): check blood() /datum/component/forensics (/datum/component/forensics): RegisterWithParent() /datum/component/forensics (/datum/component/forensics): JoinParent(the sarathi right leg (/obj/item/bodypart/leg/right/lizard/digitigrade)) /datum/component/forensics (/datum/component/forensics): New(/list (/list)) the sarathi right leg (/obj/item/bodypart/leg/right/lizard/digitigrade): AddComponent(/list (/list)) the sarathi right leg (/obj/item/bodypart/leg/right/lizard/digitigrade): add blood DNA(/list (/list)) the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): fly towards(the edge (3,46,2) (/turf/closed/indestructible/edge), 3) world: ImmediateInvokeAsync(the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter), "fly_towards", the edge (3,46,2) (/turf/closed/indestructible/edge), 3) at code/datums/elements/_element.dm:63 create_and_destroy: [2024-10-10 23:41:21] Runtime in code/datums/elements/_element.dm,63: Incompatible Shatalg-Shah's head assigned to a /obj/item/bodypart/head/lizard! args: [{"Shatalg-Shah's head":null,"icons/mob/species/lizard/bodyparts.dmi":null,"":null,"_color":"#009696"}] proc name: AddElement (/datum/proc/_AddElement) src: Shatalg-Shah\'s head (/obj/item/bodypart/head/lizard) src.loc: the floor (4,43,2) (/turf/open/floor/plasteel) call stack: Shatalg-Shah\'s head (/obj/item/bodypart/head/lizard): AddElement(/list (/list)) /datum/component/forensics (/datum/component/forensics): check blood() /datum/component/forensics (/datum/component/forensics): Initialize(null, null, /list (/list), null) /datum/component/forensics (/datum/component/forensics): New(/list (/list)) Shatalg-Shah\'s head (/obj/item/bodypart/head/lizard): AddComponent(/list (/list)) Shatalg-Shah\'s head (/obj/item/bodypart/head/lizard): add blood DNA(/list (/list)) the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): fly towards(the floor (5,43,2) (/turf/open/floor/plasteel), 2) world: ImmediateInvokeAsync(the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter), "fly_towards", the floor (5,43,2) (/turf/open/floor/plasteel), 2) at code/datums/elements/_element.dm:63 create_and_destroy: [2024-10-10 23:41:21] Runtime in code/datums/elements/_element.dm,63: Incompatible Shatalg-Shah's head assigned to a /obj/item/bodypart/head/lizard! args: [{"Shatalg-Shah's head":null,"icons/mob/species/lizard/bodyparts.dmi":null,"":null,"_color":"#009696"}] proc name: AddElement (/datum/proc/_AddElement) src: Shatalg-Shah\'s head (/obj/item/bodypart/head/lizard) src.loc: the floor (4,43,2) (/turf/open/floor/plasteel) call stack: Shatalg-Shah\'s head (/obj/item/bodypart/head/lizard): AddElement(/list (/list)) /datum/component/forensics (/datum/component/forensics): check blood() /datum/component/forensics (/datum/component/forensics): RegisterWithParent() /datum/component/forensics (/datum/component/forensics): JoinParent(Shatalg-Shah\'s head (/obj/item/bodypart/head/lizard)) /datum/component/forensics (/datum/component/forensics): New(/list (/list)) Shatalg-Shah\'s head (/obj/item/bodypart/head/lizard): AddComponent(/list (/list)) Shatalg-Shah\'s head (/obj/item/bodypart/head/lizard): add blood DNA(/list (/list)) the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter): fly towards(the floor (5,43,2) (/turf/open/floor/plasteel), 2) world: ImmediateInvokeAsync(the blood splatter (/obj/effect/decal/cleanable/blood/hitsplatter), "fly_towards", the floor (5,43,2) (/turf/open/floor/plasteel), 2) at code/datums/elements/_element.dm:63
im really not sure how this can happen in a create and destroy test. Intresting to say the least.
Flaky tests were detected in this test run. This means that there was a failure that was cleared when the tests were simply restarted. Failures: