Touches up saycode related to succumbing just a little bit. Originally was intended to actually solve a problem, but it didn't, and I figured it was fine to add the tweaks I made anyways for the hell of it.
Also made the dramatic "last words" screen text a bit more consistent. Yes, I know it was for drama reasons, but this is far better than having to use an entire get_hearers call for it, and I doubt anyone will notice a difference.
Why It's Good For The Game
Succumb code was kind of a mess, so I cleaned it up. Honestly, I don't think this should be in say() at all, but hey, I just work here.
Changelog
:cl:
tweak: Whispering (as in, directly using the verb or typing # before your message) will now skip the succumb confirmation prompt, while normal talking will still continue to prompt if you want to succumb.
/:cl:
About The Pull Request
Touches up saycode related to succumbing just a little bit. Originally was intended to actually solve a problem, but it didn't, and I figured it was fine to add the tweaks I made anyways for the hell of it.
Also made the dramatic "last words" screen text a bit more consistent. Yes, I know it was for drama reasons, but this is far better than having to use an entire get_hearers call for it, and I doubt anyone will notice a difference.
Why It's Good For The Game
Succumb code was kind of a mess, so I cleaned it up. Honestly, I don't think this should be in say() at all, but hey, I just work here.
Changelog
:cl: tweak: Whispering (as in, directly using the verb or typing
#
before your message) will now skip the succumb confirmation prompt, while normal talking will still continue to prompt if you want to succumb. /:cl: