Closed GoogleCodeExporter closed 8 years ago
Hm, I don't see this issue. Can you upload a screenshot and note which browser
you're using?
Original comment by romannu...@google.com
on 22 Jan 2011 at 12:32
See the attached screenshot, you can see that the scaling is 'blocky'. Most
prominent in the "drawable-ldpi selected"
I'm using Chrome 9.0.597.67 beta on Ubuntu 10.10. But I have observed this on
Chrome running in Windows xp too.
Original comment by nil...@addictivedroid.com
on 22 Jan 2011 at 8:29
Attachments:
Hm, that's strange. The tab and menu icon generators are implemented in pretty
much the same way. I'll need to find a WinXP or Ubuntu box to test with.
Original comment by romannu...@google.com
on 24 Jan 2011 at 7:36
[deleted comment]
It looks pretty much the same on Win 7 + Chrome 9 beta (also Tab icons are
pixelated)
Here is max zoomed screenshot (left- tab icon; right - menu icon)
Original comment by martinpe...@gmail.com
on 25 Jan 2011 at 12:25
Attachments:
I'm using Chrome 9.0.597.84 on Ubuntu 10.10
And I am getting awful results. For example, I uploaded Ubuntu logo. You can
see zoomed results in attachment.
Original comment by android....@gmail.com
on 7 Feb 2011 at 11:41
Attachments:
Yuck. Quite ugly. Don't know the cause though, I'll need to investigate when I
get a chance. BTW, all the scaling is done using HTML5 Canvas APIs, which don't
seem to have a choice for resampling algorithm..
Original comment by romannu...@google.com
on 8 Feb 2011 at 1:55
Also occurs in IE9 on Windows 7
Original comment by capit...@gmail.com
on 24 Mar 2011 at 3:58
Also occurs here (10.0.648.133 (77742) Ubuntu 10.10). After some time I just
re-downloaded some menu icons (plus, question-mark, pen) and noted, that they
alias a lot more than the old ones. I didn't think of the scaling algorithm
though, but lack of anti-aliasing or blur.
Original comment by larspauk...@gmail.com
on 31 Mar 2011 at 2:11
Simple test case here: https://gist.github.com/904977 I don't know if there's a
way to solve this :-/
Original comment by romannu...@google.com
on 6 Apr 2011 at 2:00
Marking as WontFix (not feasible) until browsers fix/change this.
Original comment by romannu...@google.com
on 6 Apr 2011 at 2:04
Issue 41 has been merged into this issue.
Original comment by romannu...@google.com
on 29 Jun 2011 at 5:04
Re-opening to investigate a custom bilinear/trilinear filtering algorithm.
Probably going to be sloooooow.
Original comment by romannu...@google.com
on 29 Jun 2011 at 5:05
Issue 45 has been merged into this issue.
Original comment by romannu...@google.com
on 11 Jul 2011 at 2:50
Issue 46 has been merged into this issue.
Original comment by romannu...@google.com
on 13 Jul 2011 at 8:34
Original comment by romannu...@google.com
on 13 Jul 2011 at 8:35
Is the workaround to not use chrome? I have had this on the past 2-3 chrome
versions.
Original comment by Andrew....@gmail.com
on 2 Oct 2011 at 5:35
@Andrew, you may want to try other browsers, but I'm not sure if any Windows
browsers will work.
Original comment by romannu...@google.com
on 2 Oct 2011 at 6:05
I'm cautiously optimistic that this can be fixed with WebGL.
Original comment by romannu...@google.com
on 18 Oct 2011 at 4:54
What are some known OS/browser combos that work? I've tried Win7 (Chrome,
Opera, IE, Firefox) and Linux Mint (Gnome: Chromium, Firefox, Epiphany) and
it's unusable on all of them. Thanks!
Original comment by maki.mik...@gmail.com
on 24 Oct 2011 at 10:54
Safari on Windows 7 64bit is not jaggy
Original comment by wuyuan...@gmail.com
on 24 Oct 2011 at 10:57
Most browsers should not have this problem on Mac.
Original comment by romannu...@google.com
on 25 Oct 2011 at 2:03
Are you serious?
The images are just terrible, unusable. I have tried every browser on both
WinXP and Win7.
Original comment by taw...@gmail.com
on 16 Nov 2011 at 2:16
Yes, that's what he's saying. The generated icons are only usable when
generated on a mac, otherwise it won't work. I've tried it in Windows 7 and
Ubuntu.
Original comment by Andrew....@gmail.com
on 16 Nov 2011 at 2:18
This issue was closed by revision cfb2178d6b17.
Original comment by romannu...@google.com
on 19 Nov 2011 at 7:00
All— I've added a "Better Image Smoothing (slow)" option that you can turn
on. It's a slower image rescaling code path so I recommend only turning it on
just before exporting the assets.
Original comment by romannu...@google.com
on 19 Nov 2011 at 7:02
Original issue reported on code.google.com by
nil...@addictivedroid.com
on 14 Jan 2011 at 1:46