shivansh-bhatnagar18 / multiplayer-uno

https://multiplayer-uno.vercel.app
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Make a client side event dispatcher #124

Closed kuv2707 closed 1 week ago

kuv2707 commented 2 weeks ago

Description

Following the server-side handling of game events, there should be a module in the frontend which applies the events on the client-side game state.

This would help reduce the amout of data transferred to the client to update the state.

Notes

issue-assigner[bot] commented 2 weeks ago

Comment '@csoc-bot claim' to get this issue assigned or '@csoc-bot abandon' to get this issue unassigned.

vivekmaurya001 commented 2 weeks ago

@csoc-bot claim

issue-assigner[bot] commented 2 weeks ago

@vivekmaurya001 This issue has been successfully assigned to you! 🚀

kuv2707 commented 2 weeks ago

@vivekmaurya001 What's the status?

vivekmaurya001 commented 2 weeks ago

I was not able to do much progress in this ,I m unassigning it

Abhishek-Punhani commented 2 weeks ago

@csoc-bot claim

issue-assigner[bot] commented 2 weeks ago

@Abhishek-Punhani This issue has been successfully assigned to you! 🚀

kuv2707 commented 2 weeks ago

@Abhishek-Punhani Make sure you completely understand the whole "event system" and how we use long polling before working on this You can utilize the discussions forum to ask queries (or whatsapp :| )