What steps will reproduce the problem?
1.Create message:
message Message {
required bytes byteStream = 1;
}
2. Create an byte array(size256) and set byte 27 to 0x00
char bytePatternarray[256];
for(int i =0; i < sizeof(bytePatternarray);i++)
{
bytePatternarray[i] = (char)i+1;
}
bytePatternarray[27] = 0x00;
3. Create a message;
Protocol::MessageDefinitions::Message message;
message.set_byteStream((char*)bytePatternarray));
4. Ask message for ByteSize()
int size = message.ByteSize();
What is the expected output? What do you see instead?
Expected: size = 256
Instead: size = 27
What version of the product are you using? On what operating system?
Protocol Buffers 2.5.0 compiler -- Windows binary
Windows 7
Please provide any additional information below.
https://developers.google.com/protocol-buffers/docs/proto
you say:
bytes May contain any arbitrary sequence of bytes.
Looks like it can contain any arbitrary sequence of bytes except of 0x00, what
is essential for a byte stream.
Original issue reported on code.google.com by maiki4e...@web.de on 4 Apr 2013 at 1:06
Original issue reported on code.google.com by
maiki4e...@web.de
on 4 Apr 2013 at 1:06