shonumi / gbe-plus

DMG/GBC/GBA emulator and experimental NDS emulator.
GNU General Public License v2.0
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Super Mario Bros Deluxe has some odd visual glitches in its gallery mode, calendar, and when printing out. #74

Open frozenLake opened 6 years ago

frozenLake commented 6 years ago

610741006211824

47200403917573 gb_print_328234851

Not sure what causes this issue. I did make sure to disable CGFX, so I can confirm it isn't that. Considering how it spreads to printing, it might be a memory issue. After all, the strip of tiles that is glitchy is in the same spot, even when printing (and if printing something that is long, its in the same place, just rotated)

shonumi commented 6 years ago

I'm unable to reproduce this is any way. You've tried running this game fresh? Like downloading the last dev build from May 5th and running that all within a seperate folder?

frozenLake commented 6 years ago

Oddly enough, that seems to have fixed it. Thanks. (also you should probably pull megaman out of there)

shonumi commented 6 years ago

(also you should probably pull megaman out of there)

Oops! I'll throw up another dev build soon anyway. I fixed #73 a while ago, but I've been busy. I'll let you test the build in a bit. I'll have some free time over the upcoming weekend.

frozenLake commented 6 years ago

I do know that using the most recent dev-build causes GBE+ to crash when attempting to load cgfx when in SGB mode.

shonumi commented 6 years ago

Most recent dev builds on mega.nz should fix the SGB core crashes when trying to load CGFX.