Closed hadess closed 2 years ago
Unfortunately I'm not interested in supporting GLES. I do plan on making OpenGL an optional requirement, so it can be disabled if necessary during compilation. That way it defaults to the software renderer and would build on anything that at a bare minimum supports SDL2.
Anything that would make it possible to run on 32-bit ARM would be nice, although I'm also fine with you not supporting it. 32-bit ARM probably means older Raspberry Pis or SoCs of a similar age, so it would probably be fine to not support those if GBE+ is not going to run adequately.
ARM 32-bit support was removed from Flathub, so I don't have any particular interest in GLES support anymore.
Trying to get GBE+ merged into Flathub for Linux users, but I'm afraid that I couldn't get it to compile on ARM, as there's no "full-fat GL" there, just GLES.
See https://github.com/flathub/flathub/pull/753
gbe-plus-arm-build-log.txt