After coming back to a running Desktop app after many hours (day?) it often seems to be hung, with no way to access it other than force quitting. The top stack (via Spindump) is unix_display.c:draw, which is the SDL_Delay to emulate the FPS of a live Tulip CC. Full spindump:
I've removed the SDL_Delay that emulates Tulip FPS and the hang has not happened yet for me. Will continue to monitor, but it makes the most sense to remove this functionality
After coming back to a running Desktop app after many hours (day?) it often seems to be hung, with no way to access it other than force quitting. The top stack (via Spindump) is unix_display.c:draw, which is the
SDL_Delay
to emulate the FPS of a live Tulip CC. Full spindump: