shteeve3d / blender-wiggle-2

Rewrite of blender-wiggle with new features and physics
GNU General Public License v3.0
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No effect #45

Open xie-ya opened 1 year ago

xie-ya commented 1 year ago

Both 3.6 and 3.3 versions of blender have problems, and I’m about to cry-I tried wiggle1, and once I checked it, although there was a cloth simulation or hair simulation effect I wanted, the rendering still didn’t work. I tried wiggle2. As soon as I checked it, the hair and cloth were torn. No matter how I adjusted the parameters, I couldn’t achieve “one button” effect of hair simulation and cloth simulation.

Blender switches to a non-English version, and my plug-in will cause abnormal pulling …

1.Hair simulation, whether all the tips are checked or the head and tail are hooked, is a very small effect. I don’t know how to adjust the value next, and the changes and effects are very poor. I am going to cry. So is the skirt simulation. 2.Breast jitter, directly hooked up has no effect at all. 3.collision. The collided object must also make a low-resolution model before the plug-in can operate normally, right? 4.baking? : does wiggle2 have to be played every frame and baked to be effective, and it has no effect if it is frame optimized or rendered without baking? And plug-in bar, can’t set the frame step size like gesture-animation? Posture-animation baking, check the visual frame insertion, baking has no effect at all.

https://www.youtube.com/channel/UCUKvFkpho8LTzmFO7Ag2S5A