Unleash Limitless Dungeon Exploration with Unreal Engine 5's Plugin. Create custom rulesets and generate efficiently for a unique and immersive experience.
Get Tile of Player Start: a node that returns the set Player Start location that the generator would normally use if "move player start at play" was true.
In plugin version 1.6.2, you can now get the starting location from the StartRoomLocation of the DungeonGenerateActor actor. Similarly, you can get the goal location from the GoalRoomLocation.
Get Tile of Player Start: a node that returns the set Player Start location that the generator would normally use if "move player start at play" was true.