I made Avatar by ECON(https://github.com/YuliangXiu/ECON).
But this doesn't support predict back texture, so only front texture.
That's why I edited gen_mesh_color in PIFu's train_utils.py to add the code that gives the texture to the ECON avatar. Specifically, I assigned the vertex information of the avatar generated by ECON to the variable verts. As a result, the avatar and the texture are misaligned and a mysterious texture is applied.
Can someone please help me?
This code is gen_mesh_color function of train_urils.py.
I made Avatar by ECON(https://github.com/YuliangXiu/ECON). But this doesn't support predict back texture, so only front texture. That's why I edited gen_mesh_color in PIFu's train_utils.py to add the code that gives the texture to the ECON avatar. Specifically, I assigned the vertex information of the avatar generated by ECON to the variable verts. As a result, the avatar and the texture are misaligned and a mysterious texture is applied.
Can someone please help me?
This code is gen_mesh_color function of train_urils.py.
`def gen_mesh_color(opt, netG, netC, cuda, data, save_path, use_octree=True): image_tensor = data["img"].to(device=cuda) calib_tensor = data["calib"].to(device=cuda)
This is result 3D avatar of me.