shurunxuan / IGME-601-2181-Team-C

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Mission menu #48

Closed Markadelf closed 5 years ago

Markadelf commented 5 years ago

https://trello.com/c/swOWwLNC/7-mission-menu-2-points

Story to be tested: Mission Menu Functionality: The Mission menu consists of two menus, one that allows mission selection and one that confirms it. I also updated the new UI system's logic for loading mission scenes on top of the UI scene to fix an oversight within the system.

Procedure:

  1. Open Assets\Scenes\Menu&UI\MainMenu.unity
  2. Run the scene
  3. Press any button
  4. Press Start
  5. Press Go Back
  6. Press Start
  7. Select a mission
  8. Observe the mission brief
  9. Press Go Back
  10. Select a mission
  11. Select Confirm
  12. Observe game has loaded the mission properly (There may be exceptions with the scene for older scenes that are being used for placeholders, but the UI and the scene should load in properly. The mission labeled Sprint 4, should be completely free of exceptions)
SirGeoffers commented 5 years ago

Feature branch missing on Trello. Looks good functionally.

Since I wasn't at the last meeting, what is the goal for the menu currently? Just something quick and dirty for showing off different levels?

SirGeoffers commented 5 years ago

For reference, here's how to set thing to DontDestroyOnLoad https://docs.unity3d.com/ScriptReference/Object.DontDestroyOnLoad.html

shurunxuan commented 5 years ago

Functionality tested and code reviewed. No problem on my side.