I. Could not identify the bounded face out of boundary quad
*solution: add subcase for bounded ace
case 1: unbounded face
case 2: bounded face
subcase 1: all vertex within boundary quad
subcase 2: have vertex out of boundary quad (solution consider the outside
point as unbounded ray direction and intersect with the quad)
II. the unbounded face reconstruction could not include the points in the
boundary
*solution: test if the two ray intersect with different edge, if it does so
add the shared point of the edge into polygon point list
Original issue reported on code.google.com by Shusen.Liu.HUST@gmail.com on 22 Apr 2010 at 4:15
Original issue reported on code.google.com by
Shusen.Liu.HUST@gmail.com
on 22 Apr 2010 at 4:15