Open hsandt opened 4 months ago
For multi-monitor: see this issue where the offset stays the same but wrong monitor is used: https://github.com/shutter-project/shutter/issues/414
It's also possible that doubling coordinates makes the selection move across one monitor to the other!
Note: in comparison, Ubuntu Unity desktop native screenshot app fails on full screenshot with the reverse issue, it captures only the top-left quarter of the screen, but its Window and Rectangle selection work fine.
Brief summary of issue
When capturing a region screenshot from a 4K screen, the rectangle corner coordinates are all incorrectly doubled, leading to a bigger rectangle and on the wrong position.
Below, a drawing of the original intended capture in green, and the bigger red rectangle showing the actual capture, offset toward the bottom-right.
If the red rectangle hits the bottom-right limit then you even get an error:
Steps to reproduce the issue
Error output
On step 4 only:
Extra information, such as Shutter version, display server in use (Xorg or Wayland), operating system and ideas for how to solve:
0.99.5 Rev.1783 (custom repo copy, master branch, 2024-04-02 23:19, commit bce8db87)
Linux Ubuntu 22.04, Xorg