Closed galagast closed 6 years ago
Horizontally moving the camera view around, seems to work as expected.
Got this properly working now. Solution was to make an instance of the impostor material, then zero out the impostor rounding offsets. The default values were causing the issue.
_ I also did not notice that an instructional webpage was published for this tool from the sidefx page >_< _ The examples were a great help!_
Hi, I'm playing around with the new impostor tools.
Could I have missed a parameter setting in UE4?