Open tractopoutre opened 6 years ago
The pivot is misplaced in game engine (Unity in my case) when exporting a rigid body simulation with the VertexAnimationTextures ROP.
Here is a fix:
@P = v@rest;
@P = v@pivot;
cool
The pivot is misplaced in game engine (Unity in my case) when exporting a rigid body simulation with the VertexAnimationTextures ROP.
Here is a fix:
@P = v@rest;
by@P = v@pivot;