Add support for inputting multiple UV sets into Houdini Engine.
The code for marshalling one UV set into Houdini Engine already exists. Extending it to support multiple UV sets should be pretty straightforward. It should be simply: list all the UV sets from the MFnMesh, and iterate through each UV set, do the UV marshalling.
Note that the input case is straightforward, but supporting multiple UV sets for output involves a lot more work.
Add support for inputting multiple UV sets into Houdini Engine.
The code for marshalling one UV set into Houdini Engine already exists. Extending it to support multiple UV sets should be pretty straightforward. It should be simply: list all the UV sets from the MFnMesh, and iterate through each UV set, do the UV marshalling.
Note that the input case is straightforward, but supporting multiple UV sets for output involves a lot more work.