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sideeffects
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HoudiniEngineForUnity
Houdini Engine for Unity
http://www.sidefx.com/unity
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PDG problems with H20 plugin
#31
walterlow
opened
7 months ago
0
"Sync Viewport" not working.
#30
Charlie-Steer
opened
1 year ago
0
Typo in HEU_Parameters causing null reference exception ?
#29
ValentinBessonKlang
opened
1 year ago
0
don't get part name every time when iterating over old parts when updating geonode
#28
igaryhe
opened
1 year ago
0
HEU_Asset updating prefab with single output will result in missing mesh when placed in scene.
#27
svenneve
opened
1 year ago
0
HEU_InputNode serialization of prefab child/ sub gameobjects in scene breaking when child/sub objects have the same name
#26
svenneve
opened
1 year ago
1
The type or namespace name 'VisualScripting' does not exist in the namespace 'Unity'
#25
brijen25
opened
1 year ago
0
HDRP Terrain Detail
#24
tgaldi
opened
2 years ago
1
Remove reliance on Resources
#23
tgaldi
opened
2 years ago
0
Install on Linux
#22
SreckoM
closed
2 years ago
0
Add package manifest for pulling HEU through UPM
#21
tlaedre
opened
2 years ago
0
Add missing meta files.
#20
tlaedre
opened
2 years ago
0
Add conditional compilation for VisualScripting support.
#19
tlaedre
opened
2 years ago
0
Update HEU_ParameterUI.cs
#18
yanhuifair
opened
2 years ago
0
Where should I install the license?
#17
OtakuAndFitness
opened
2 years ago
0
HEU_ToolsUI._toolsInfo & HEU_ToolsUI._instanceInputUIState Can't be serialized if export as prefab.
#16
yebeans
opened
3 years ago
0
Switch to Unity Packages ?
#15
melMass
opened
3 years ago
3
"Bake Update" leaves empty mesh files
#14
spaceemotion
opened
4 years ago
0
The register input interface priority work correct?
#13
watsonsong
opened
4 years ago
0
Fix asset cache path overriding
#12
rxlecky
closed
4 years ago
1
Fix incorrect nested transform
#11
rxlecky
closed
4 years ago
1
terrain data saved inapproperately when split the terrain
#10
JaryGuo
opened
4 years ago
0
Avoid nested loop when checking for shared vertices
#9
rxlecky
closed
4 years ago
1
"Generate Mesh Using Points" always has wrong uv sets
#8
jwu
opened
5 years ago
0
Warning on Unity 2019.2
#7
watsonsong
opened
5 years ago
1
Transform position not right while cook pdg
#6
justalittlefat
closed
5 years ago
0
The method 'SetTreeInstances' is not exist in Unity 2018
#5
watsonsong
closed
5 years ago
1
Need support Vector4 for uv attribute
#4
eliiik
opened
5 years ago
0
Tweaking parameters is very slow in editor
#3
GordeyChernyy
opened
5 years ago
1
RFE: Transform handle support for the Add SOP points
#2
erik-sutton95
opened
5 years ago
0
RFE: add geometry to HDAs parameter via multiple selection and/or gather selection child meshes
#1
jjg1234
closed
5 years ago
2