It would be great if the engine integration offered a simpler version of HoudiniAssetInput that acted only as a wrapper for static input geometry with support for automatic downstream recooking on transform change. Essentially HoudiniAssetInput but with all the attribute modification removed.
It would be great if the engine integration offered a simpler version of HoudiniAssetInput that acted only as a wrapper for static input geometry with support for automatic downstream recooking on transform change. Essentially HoudiniAssetInput but with all the attribute modification removed.