sideeffects / HoudiniEngineForUnity_deprecated

Houdini Engine for Unity (deprecated)
http://www.sidefx.com/unity
159 stars 44 forks source link

[Feature Request] Split Houdini settings into local and shared (aka preferences and settings) #18

Open tlaedre opened 6 years ago

tlaedre commented 6 years ago

Right now, all settings are stored in a user's local editor/player prefs. For some of them, like the UX/Usability ones in General, Geometry and Curves tabs this makes a lot of sense. For others, like Materials, Cooking and Advanced, I really wish there they were backed by an asset that could be pushed to source control instead as they can be fundamental to a scene setup's behaviour, and should normally be configured identically by all users.

SeelanV commented 6 years ago

Added as a RFE