Open bgr opened 6 years ago
I am having the same issue, i would like to evaluate Houdini with unity before purchasing an indie licence. It seems like this is not possible at the moment... if it would at least work for the 30 day trial period that would be enough
The README file says:
However, I get the following error in Unity:
Using a fresh installation of Houdini, I have opened the example project that gets installed with it and loaded an asset that comes with the project, which prompted me to activate the engine, and the loading of asset works correctly. Then I have tried loading the asset I made in the Apprentice, which gets blocked by the error. I have tried both 30-day trial (first choice in the license dialog prompt) and obtaining the Engine Indie license from the website (on another computer so it's also a fresh install) - neither allowed me to import a digital asset I made in the Apprentice version.
Can you clarify or provide a link a guide on how to properly set up the licenses for this use case?