Closed ghost closed 3 years ago
The same here, when trying to bake landscape tiles to get world composition working.
PDG network
World composition node
Content browser
World outliner
Geometry spreadsheet
All data is there unfortunately it crashes all the time when trying to bake it
me too c:\program files\epic games\ue_4.25\engine\source\runtime\core\public\Containers/Array.h Assertion failed: (Index >= 0) & (Index < ArrayNum) Array index out of bounds: 0 from an array of size 0 my work folder not in C:
This issue has been fixed in recent daily builds of Houdini / the plugin.
This issue has been fixed in recent daily builds of Houdini / the plugin.
thx Damien!
i am using latest release houdini engine V2 for Unreal 4.26 and trying pdg here, when i am clicked pdg bake button unreal editor would crash immediately. i found that BakedOutputContainer.BakedOutputs alway empty when function BakePDGWorkResultObject call function BakeHoudiniOutputsToActors which make editor crash. is it a bug? or is my operate error?