Closed ShadeInteractive closed 3 years ago
Hi, a pull request has been fix for it a long while ago. https://github.com/sideeffects/HoudiniEngineForUnreal-v2/pull/101 I don't know why SideFX hasn't merged it yet. But you can change several lines of source code and make it work.
@elikseng Ok thanks I'll do that!!!
The PR has been merged and is in today's update.
PROBLEM
Incorrect terrain output scale when a terrain has a scale on it.
Inside my .hda tool I do not make anything, input and output should be the same. I don't see the problem in houdini.
HIP file
Scene file from unreal: terrain_scale_problem.zip
STEPS TO REPRO:
Create a terrain with a scale of 50 50 100
Pass the terrain in the tool input
QUICK FIX
Add a transform in houdini with a 0.5 on y value.