Open andrew-nocode opened 2 years ago
If part of a unity build it will compile successfully but on it's own HoudiniEngineRuntimeUtils.cpp can't compile because HoudiniEngineRuntimeUtils.h uses UPackage without declaring it, to fix add the following include - `
`
I find this problem, too. Just add the include file to resolve the building problem.
If part of a unity build it will compile successfully but on it's own HoudiniEngineRuntimeUtils.cpp can't compile because HoudiniEngineRuntimeUtils.h uses UPackage without declaring it, to fix add the following include - `
include "UObject/Package.h"
`