sideeffects / HoudiniEngineForUnreal-v2

Houdini Engine Plugin for Unreal Engine 4 - Version 2
http://www.sidefx.com/unreal
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UE5EA - Baking to actors does not place actors on the level. #155

Open MariuSkrz opened 3 years ago

MariuSkrz commented 3 years ago

When baking to Actor, HEngine does not place actors on the level. It only outputs static meshes in 'Bake' folder. Tested with own HDAs but even rock_generator provided with plugin works this way. In UE 4.26 everything is fine.

KenzieMac130 commented 3 years ago

Can confirm.

MHitotsuyanagi commented 3 years ago

I have the same issue. UE4.26.2 was OK, but 5.0.0 is doesn't work completely.

rapture_20210730195559

MariuSkrz commented 3 years ago

Well... right now it doesn't even bake to 'bake' folder.

MHitotsuyanagi commented 3 years ago

Hi, I have an update about this issue.

When I referenced the Blueprint with "unreal_instance" in Houdini, "baking actors" completely works. (But when I referenced the Static Mesh, it's still not working.) Is any help to your work?

Houdini Engine v2 has many useful functions. So I hope you solve this issue in the future. rapture_20210825210515