sideeffects / HoudiniEngineForUnreal-v2

Houdini Engine Plugin for Unreal Engine 4 - Version 2
http://www.sidefx.com/unreal
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IsPendingKill replacement, fix for CalcBounds. #178

Closed Ryan-DowlingSoka closed 2 years ago

Ryan-DowlingSoka commented 2 years ago

IsValidChecked(this) replaces IsPendingKill()

FBox::ExpandBy() returns a new box.


     * Increase the bounding box volume.
     *
     * @param W The size to increase volume by.
     * @return A new bounding box increased in size.
     */
    FBox2D ExpandBy( const float W ) const
    {
        return FBox2D(Min - FVector2D(W, W), Max + FVector2D(W, W));
    }```