Line 90 of file HoudiniEngineForUnreal/Source/HoudiniEngine/HoudiniEngine.Build.cs, must be edited with the appropriate custom directory location in order for GenerateProjectFiles.bat in the Unreal Engine Source Code to be completed.
Replace DefaultHPath = "C:/Program Files/Side Effects Software/Houdini Engine " + HoudiniVersion; with your custom path.
Otherwise, the error message "Houdini Engine : Houdini 19.0.462 could not be found. Houdini Engine will not be available in this build." is given. The values and keys asked for in the HoudiniEngine.Build.cs file do not seem to be present in the registry, even after reinstall and repair of the application. Perhaps my installation is corrupt, but I do not believe the registry variables are labeled correctly for the most recent release.
Line 90 of file
HoudiniEngineForUnreal/Source/HoudiniEngine/HoudiniEngine.Build.cs
, must be edited with the appropriate custom directory location in order forGenerateProjectFiles.bat
in the Unreal Engine Source Code to be completed.Replace
DefaultHPath = "C:/Program Files/Side Effects Software/Houdini Engine " + HoudiniVersion;
with your custom path.Otherwise, the error message "
Houdini Engine : Houdini 19.0.462 could not be found. Houdini Engine will not be available in this build.
" is given. The values and keys asked for in theHoudiniEngine.Build.cs
file do not seem to be present in the registry, even after reinstall and repair of the application. Perhaps my installation is corrupt, but I do not believe the registry variables are labeled correctly for the most recent release.