Closed ghost closed 1 year ago
Houdini Asset doesn't render temporary static mesh in Play In Editor mode when using World Partition Levels in UE5.0.1 It works as expected in streaming levels
To see mesh in Play In Editor it's necessary to bake assets into actors
That issue has been fixed
Houdini Asset doesn't render temporary static mesh in Play In Editor mode when using World Partition Levels in UE5.0.1 It works as expected in streaming levels
To see mesh in Play In Editor it's necessary to bake assets into actors