We're seeing quite visible gaps in our landscapes. This thread brought to my attention that this is because of non-integer scaling values on the landscape actor. Indeed if I manually round the scaling values, the gaps are gone. But this obviously shifts the landscape (quite a lot) so that won't work with other exports. Where are these transforms coming from anyway? There are none in Houdini?
We're seeing quite visible gaps in our landscapes. This thread brought to my attention that this is because of non-integer scaling values on the landscape actor. Indeed if I manually round the scaling values, the gaps are gone. But this obviously shifts the landscape (quite a lot) so that won't work with other exports. Where are these transforms coming from anyway? There are none in Houdini?