Closed cgTD123 closed 1 year ago
The second hda init in the scene,no matter what it output, it will clear last hda' FoliageInstancedStaticMeshComponent,why why why??
I saw your commit,Thanks to fix the problem.
The second hda init in the scene,no matter what it output, it will clear last hda' FoliageInstancedStaticMeshComponent,why why why??