In HoudiniEngineStyle.cpp the following points towards the assets needed in Slate. However, it's not actually a valid mapping because it expects /Plugins/Runtime/HoudiniEngine, whereas it should be looking for the plugin location itself. This happens after moving Houdini to a different folder location (Where the old folders haven't been cleaned up)
In HoudiniEngineStyle.cpp the following points towards the assets needed in Slate. However, it's not actually a valid mapping because it expects /Plugins/Runtime/HoudiniEngine, whereas it should be looking for the plugin location itself. This happens after moving Houdini to a different folder location (Where the old folders haven't been cleaned up)
`#define IMAGE_BRUSH( RelativePath, ... ) FSlateImageBrush( StyleSet->RootToContentDir( RelativePath, TEXT(".png") ), __VA_ARGS__ )
define BOX_BRUSH( RelativePath, ... ) FSlateBoxBrush( StyleSet->RootToContentDir( RelativePath, TEXT(".png") ), __VA_ARGS__ )
define BORDER_BRUSH( RelativePath, ... ) FSlateBorderBrush( StyleSet->RootToContentDir( RelativePath, TEXT(".png") ), __VA_ARGS__ )
define TTF_FONT( RelativePath, ... ) FSlateFontInfo( StyleSet->RootToContentDir( RelativePath, TEXT(".ttf") ), __VA_ARGS__ )
define TTF_CORE_FONT( RelativePath, ... ) FSlateFontInfo( StyleSet->RootToCoreContentDir( RelativePath, TEXT(".ttf") ), __VA_ARGS__ )
define OTF_FONT( RelativePath, ... ) FSlateFontInfo( StyleSet->RootToContentDir( RelativePath, TEXT(".otf") ), __VA_ARGS__ )
define OTF_CORE_FONT( RelativePath, ... ) FSlateFontInfo( StyleSet->RootToCoreContentDir( RelativePath, TEXT(".otf") ), __VA_ARGS__ )
`