sideeffects / HoudiniEngineForUnreal

Houdini Engine Plugin for Unreal Engine.
http://www.sidefx.com/unreal
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Add support for getting baked output actors from Wrapper #303

Closed Ambrosiussen closed 2 months ago

Ambrosiussen commented 4 months ago

This adds GetBakedOutputActors() to the AssetWrapper, so you can get a direct reference to the generated actors in a scene. This is extremely useful for doing any sort of post processing on generated actors. Eg setting uproperties, or doing other things not supported by the plugin.

dpernuit commented 2 months ago

Hi Paul,

Unfortunately, I will not be able to merge this on our end due to an abundance of opened curly braces at the end of lines. This makes me very sad...

Joke aside, thanks for the PR, I've just merged this on our end (with proper curly braces indentation). This will be available in tomorrow's daily build of the plugin.